![]() The AI almost always goes for a Status move before attacking if it has a chance, so Substitute is very good on fast Pokémon. Partial Trapping moves are nerfed and ends as soon as any Pokémon in the field switches out, but it can still give the player a free switch. Hyper Beam is nerfed and will always require a recharge, even if it k.o. Sleep is nerfed and last from 1 to 3 turns at most, counting the turn the Pokémon woke up i.e. Sleep and Freeze clauses are always enabled. I also attached files with the entire movepool for the Pokémon on each cup. Also, some moves requires a certain level to be used, and I will provide the information when needed on each set. When a Pokmon is holding Psychium Z and uses its Z-Power, Amnesia turns into Z-Amnesia and eliminates any stat drops applied to the user, in addition to its usual effect as above. Stats can be raised to a maximum of +6 stages each. TM33 in Pokémon: Lets Go, Pikachu and Lets Go, Eevee. Amnesia raises the user's Special Defense by two stages. It is: TM04 from Generation III to Pokémon Ultra Sun and Ultra Moon, and in Pokémon Brilliant Diamond and Shining Pearl. Poliwraths ugly typing and unremarkable stats give it a lot of trouble in RBY OU, but access to the rare Amnesia gives it a real niche as a wallbreaker. Stockpile can be used up to three times before its companion moves, which will attack or recover HP respectively. Calm Mind (Japanese: Meditation) is a non-damaging Psychic-type move introduced in Generation III. Amnesia DP Smogon Strategy Pokedex Amnesia (Inadequate description Let us know in this forum. Also, using fire blast is you knowingly taking a risk, so you can accurately plan around it. Stockpile raises the users Defense and Special Defense by one stage each and charges up power for use with companion moves Spit Up or Swallow. (Inadequate description Let us know in this forum. Its a much bigger impact than missing a fire blast. Amnesia RB Smogon Strategy Pokedex In other gens: SS SV Amnesia Raises the users Special by 2 stages. ![]() Of course, team and Pokémon level may have an impact on each set, but since Gen I have very restricted options of move, I don't think this matters too much on most cases. Crits are actually essential to breaking stall and preventing things like two calm mind pokemon from walling each other forever. Bear in mind though those are supposed to be used to beat the game, not to use against other human players. I wanted to created a movesets list for each Cup in Pokémon Stadium. r/Pokemon Discord discord.This is something I've been working for the longest time, and I would really appreciate some insight from Gen I specialists. R/pokemon is the place for most things Pokémon on Reddit-TV shows, video games, toys, trading cards, you name it!
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